Motion in Games: Third International Conference, MIG 2010,...

  • Main
  • Motion in Games: Third International...

Motion in Games: Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010. Proceedings

Demetri Terzopoulos (auth.), Ronan Boulic, Yiorgos Chrysanthou, Taku Komura (eds.)
이 책이 얼마나 마음에 드셨습니까?
파일의 품질이 어떻습니까?
책의 품질을 평가하시려면 책을 다운로드하시기 바랍니다
다운로드된 파일들의 품질이 어떻습니까?
This book constitutes the proceedings of the Third International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.
년:
2010
판:
1
출판사:
Springer-Verlag Berlin Heidelberg
언어:
english
페이지:
436
ISBN 10:
3642169589
ISBN 13:
9783642169588
시리즈:
Lecture Notes in Computer Science 6459 : Image Processing, Computer Vision, Pattern Recognition, and Graphics
파일:
PDF, 13.50 MB
IPFS:
CID , CID Blake2b
english, 2010
온라인으로 읽기
로의 변환이 실행 중입니다
로의 변환이 실패되었습니다

주로 사용되는 용어