Motion in Games: Third International Conference, MIG 2010, Utrecht, The Netherlands, November 14-16, 2010. Proceedings
Demetri Terzopoulos (auth.), Ronan Boulic, Yiorgos Chrysanthou, Taku Komura (eds.)
This book constitutes the proceedings of the Third International Workshop on Motion in Games, held in Utrecht, The Netherlands, in November 2010. The 30 revised full papers presented together with 9 revised poster papers in this volume were carefully reviewed and selected. The papers are organized in topical sections on body simulation, learning movements, body control, motion planning, physically-based character control, crowds and formation, geometry, autonomous characters, navigation, motion synthesis, perception, real-time graphics, and posters.
년:
2010
판:
1
출판사:
Springer-Verlag Berlin Heidelberg
언어:
english
페이지:
436
ISBN 10:
3642169589
ISBN 13:
9783642169588
시리즈:
Lecture Notes in Computer Science 6459 : Image Processing, Computer Vision, Pattern Recognition, and Graphics
파일:
PDF, 13.50 MB
IPFS:
,
english, 2010